If boxing is a role-playing game with character stats, wherein you can make any boxer you want by min-maxing their stats, you can put all of your available points into hand speed and nothing else for that sweet DPS. Doing so gives you one of two guys — Ryan Garcia or Amir Khan. The latter is our focus in this blog post due to his now advanced age. Let’s look at the reason why Amir Khan is likely the greatest glass cannon we’ve ever seen in boxing. (more…)
Last month, I found this documentary on YouTube about one of my favorite combat sports commentators. I couldn’t help but expressed my thoughts on my Facebook profile after viewing it in whole. Having become a pro wrestling commentator myself, going through the struggles to get better in serving as a voice for Manila Wrestling Federation, I’ve become more attentive to the art of sports announcing. But this film was more than just about that.
In some corners of the YouTube gaming space, where those who profess to more discerning tastes roam, there are videos about a game that recently got a good bit of attention. Pathologic is one of those Russian indie games, which could be its own genre—buggy, depressing, dreary, and Slav as fuck. It’s not a fun game to play—it’s like E.Y.E.: Divine Cybermancy without the cool armor and guns—but it’s quite interesting. (more…)
This post is indeed late since this video was posted the week before, garnering a significant number of views compared to previous videos. In an effort to keep the channel and blog growing, there will be more videos like this, even on anime, films, TV shows, and so on just for kicks. In the meantime, to go with the recent release of Mafia III, here is a retrospective review on the first game of the franchise—Mafia: The City of Lost Heaven. (more…)
When the trailer for Kung Fury first came out, it was already enough to make testicles explode all over the Internet. It had all the good stuff — impossible physics, kung fu, time travel, scratchy video quality, vikings with machineguns, Hitler doing Tae Bo, the MicroBee, and tons of desert chrome. It was one of those Kickstarter projects that seemed too good to be true, and it even more seemed so like those other 2012 Kickstarters when things quieted down after the initial hype. Then came this half-hour donkey punch that makes no damn sense, but is so damn good. (more…)
With Valentine’s Day having passed by and Fifty Shades of Grey becoming this growing mutated mass made of leather whips and rope that has droves of women going to movie theaters and book stores to consume what looks more like a sad example of adult writing, I thought of recommending something more human and heartfelt that still involved whips and rope as part of intimate activities (whatever makes you happy). One of the great things about Sunstone is that you don’t need to shelf out hard-earned money for a ticket — it’s free. (more…)
In The Co-Optional Podcast Episode 56, the guest Babylonian (formerly of Rev3Games) discussed the relationship between skill and luck when Hearthstone was brought up, which piqued my interest in the subject. It touched upon the competitive aspects of games, whether tabletop or digital. This, along with having gone on a bit of a tirade about Five Nights at Freddy’s in a Facebook thread, pushed me to look deeper into this subject. (more…)