Never mind the obvious—this game is indeed unfinished and broken. So were many of my favorite games upon release—Arcanum, Vampire: The Masquerade Bloodlines, Fallout: New Vegas, Star Wars: Knights of the Old Republic 2, Morrowind, Oblivion, Skyrim, and many more. I can add Cyberpunk 2077 into the list because I’m really having fun with it, flaws and all. (more…)
My COVID-19 quarantine experience so far has been dominated by this game. Through all the anxiety, forced seclusion, and helplessness, I’ve spent much of that time killing demons and traversing obstacles in a game that was made to feel like a game. It’s undeniably a strong Game of the Year candidate for 2020, even if it’s not as perfect as I had hoped. (more…)
Last month, I found this documentary on YouTube about one of my favorite combat sports commentators. I couldn’t help but expressed my thoughts on my Facebook profile after viewing it in whole. Having become a pro wrestling commentator myself, going through the struggles to get better in serving as a voice for Manila Wrestling Federation, I’ve become more attentive to the art of sports announcing. But this film was more than just about that.
Going to watch this in a block screening was me “getting it over with” as the trilogy had been questionable in execution thus far. I had already given up on it bearing the weight of the original trilogy’s legacy due to what the previous two films had established. I didn’t have expectations of a satisfying conclusion, but still have a mindset of wanting to enjoy it. What I got was a Star Wars film I somewhat liked, albeit with plenty of caveats.
In some corners of the YouTube gaming space, where those who profess to more discerning tastes roam, there are videos about a game that recently got a good bit of attention. Pathologic is one of those Russian indie games, which could be its own genre—buggy, depressing, dreary, and Slav as fuck. It’s not a fun game to play—it’s like E.Y.E.: Divine Cybermancy without the cool armor and guns—but it’s quite interesting. (more…)
There’s something about first-person puzzle games that makes them compelling. I like puzzle games, but I like first-person ones even more as they require more careful and thorough observation to solve. The first-person perspective also paves way for more creative puzzle designs, which Superliminal does quite well. (more…)
Upon first seeing this game, it reminded me a bit of Jalopy with its appearance and tone. While there are quite a few experimental games out there that play with how interactive storytelling is done, Paratopic pushes it with its surrealism, non-linear narrative, jarring cuts in between segments, and inadequate clues to make more sense of what’s going on. (more…)
There are two games named Prey. There’s one from 2006 that had gravity walkways and astral projection as a gameplay mechanic. Then, there’s the new one in 2017 that had people jamming surgical devices into their eyes to learn new skills, which turned out to be made from aliens. I got to play the new Prey recently, and it gave me the same feeling I get from Deus Ex, the Resident Evil 2 remake, and BioShock combined. (more…)
Reviews on this blog seem like a farce now, or at least I think so. I try to make them as comprehensive and systematic as possible, but I also get lazy with writing each one and don’t do enough of them. When I think about a lot of the old reviews, I feel regret. In this blog post, I talk about rethinking my review process, wanting to change scores of past reviews, and coming to terms with being bad at this critique thing. (more…)
One of the most unique experiences I’ve had in a cinema was the end of Avengers: Infinity War. The palpable silence that followed, with everyone in the theater wondering if the movie was really over and the Avengers really lost was quite something. Unlike what I feel about whatever follows Star Wars: The Last Jedi, I was actually excited about this one. I had not been able to write a review on Avengers: Infinity War, so I’ll make up for it by doing this one. (more…)
Fighting anime and manga have played a big part in supplementing my fascination in martial arts over the years. While most shonen has some element of physical combat, I gravitate to realistic fighting with detailed explanations of techniques and tactics like in Hajime no Ippo, Kenichi: The Mightiest Disciple, Baki the Grappler, All-Rounder Meguru, and so on. This one in particular is no different, and it hits the spot for me with its level of detail. (more…)
Nowadays, it’s obvious that Star Wars has one of the most fickle fandoms in pop culture. Putting movies out over a decade after the much-maligned prequel trilogy can do that to a franchise so beloved, yet so battered by disappointments over the years. The collective love is so strong that it borders cognitive dissonance, and being able to have something to say about a new Star Wars movie is the mark of a person wanting to be seemingly in-the-know, whether they do care or not. With this review of Star Wars: The Last Jedi, I shall add to that noise. (more…)